The Legend of Zelda General Discussion (Spoilers may apply)

Captain Canuck

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Out of A Link to the Past, Majora's Mask, and Windwaker, which should I play next? (I also have Link's Adventure, which i started, but didn't get very far before I got frustrated with how hard it was!)
 
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Re: The Legend of Zelda: Skyward Sword

Apparently it's just me.

So I FINALLY finished this game. I got it for Christmas 2011 and started playing it February 2012. I just finished about 10 minutes ago. (I'm not much of a gamer.)

I liked it. Maybe not as much as Twilight Princess, and definitely not as much as Ocarina of Time. I haven't played any of the other ones (except the original) but I own all the console games and am looking forward to playing them eventually. Out of A Link to the Past, Majora's Mask, and Windwaker, which should I play next? (I also have Link's Adventure, which i started, but didn't get very far before I got frustrated with how hard it was!)




I just read on Zeldapedia that the Hylians who remained on Skyloft eventually evolved into the Oocca from Twilight Princess (according to Hyrule Historia). That's a little weird, but okay.

Link to the Past is the best ever. full stop.
 
Re: The Legend of Zelda: Skyward Sword

I believe I read A Link to the Past was the "worst game" Miyamoto said he made. Not sure...

Either way, I'd say Wind Waker. I love that game so much. Replayed it so many times and can't wait to get a WiiU and replay the HD version.
 
Re: The Legend of Zelda: Skyward Sword

I believe I read A Link to the Past was the "worst game" Miyamoto said he made. Not sure...

Either way, I'd say Wind Waker. I love that game so much. Replayed it so many times and can't wait to get a WiiU and replay the HD version.

You MUST be thinking of Link's Adventure.
 
Re: The Legend of Zelda: Skyward Sword

I believe I read A Link to the Past was the "worst game" Miyamoto said he made. Not sure...

Yep, he did. But I think his issues with it were related to the shortcomings of the hardware, so he wasn't able to do some of the stuff he wanted. And even then, the examples he gave were basically performance-based, like he didn't like how long it took for scenes to switch. I don't think he said anything bad about the story or anything like that.

I also loved Wind Waker. It was the first Zelda game that I really got into since the very first one. I never had a N64 so I didn't play Ocarina of Time until years after it came out, when it was on the Gamecube Zelda promo disc with all of the old games on it.

I never did finish Wind Waker though.
 
Does it bother anyone else that at the end of Skyward Sword the Temple of Time is in the Sacred Grove in Faron Woods, and then in Ocarina of Time it's in Hyrule Castle Town, and then in Twilight Princess it's back in the Sacred Grove?

These are the kinds of things that keep me up at night...

It's the loose continuity (and downright dislogic of the overall plot of the series--multiple Links and Zeldas, locations like that moving around, etc) which has caused me overall not to become a fan of the series. I've played through and enjoyed several of the games (Link to the Past, Ocarina of Time, Wind Waker, the original on NES), and while the gameplay is enjoyable in its multiple different incarnations, I was always turned off by the loose continuity.

That's why I'm such a hardcore Metroid fan. Tight continuity, fantastic gameplay, hot chick in a robo-spacesuit blowing up jellyfish aliens...what's not to love?
 
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Re: The Legend of Zelda: Skyward Sword

It's the loose continuity (and downright dislogic of the overall plot of the series--multiple Links and Zeldas, locations like that moving around, etc) which has caused me overall not to become a fan of the series. I've played through and enjoyed several of the games (Link to the Past, Ocarina of Time, Wind Waker, the original on NES), and while the gameplay is enjoyable in its multiple different incarnations, I was always turned off by the loose continuity.

That's why I'm such a hardcore Metroid fan. Tight continuity, fantastic gameplay, hot chick in a robo-spacesuit blowing up jellyfish aliens...what's not to love?

I also heard somewhere that these stories are legends and it's possible that they didn't actually happen exactly as they are told in the games. But I don't remember who said that or if it's a valid point or not.
 
Yep, he did. But I think his issues with it were related to the shortcomings of the hardware, so he wasn't able to do some of the stuff he wanted. And even then, the examples he gave were basically performance-based, like he didn't like how long it took for scenes to switch. I don't think he said anything bad about the story or anything like that.

I also loved Wind Waker. It was the first Zelda game that I really got into since the very first one. I never had a N64 so I didn't play Ocarina of Time until years after it came out, when it was on the Gamecube Zelda promo disc with all of the old games on it.

I never did finish Wind Waker though.

Yeah, ALTTP problems weren't with the story.

Wind Waker has my all time favorites battle with Ganon. It was epic!!
 
Re: The Legend of Zelda: Skyward Sword

I believe I read A Link to the Past was the "worst game" Miyamoto said he made. Not sure...

Yep, he did. But I think his issues with it were related to the shortcomings of the hardware, so he wasn't able to do some of the stuff he wanted. And even then, the examples he gave were basically performance-based, like he didn't like how long it took for scenes to switch. I don't think he said anything bad about the story or anything like that.

Yeah, ALTTP problems weren't with the story.

Huh, okay.
 
I also heard somewhere that these stories are legends and it's possible that they didn't actually happen exactly as they are told in the games. But I don't remember who said that or if it's a valid point or not.

Yeah that's the explanation given by Zelda "historians", but it's a cop out either way. Still great games overall, however.
 
Re: The Legend of Zelda: Skyward Sword

Ironic this is been talked about. I just got this and have been blind lets playing it XD
 
Re: The Legend of Zelda: Skyward Sword

It's the loose continuity (and downright dislogic of the overall plot of the series--multiple Links and Zeldas, locations like that moving around, etc) which has caused me overall not to become a fan of the series. I've played through and enjoyed several of the games (Link to the Past, Ocarina of Time, Wind Waker, the original on NES), and while the gameplay is enjoyable in its multiple different incarnations, I was always turned off by the loose continuity.

That's why I'm such a hardcore Metroid fan. Tight continuity, fantastic gameplay, hot chick in a robo-spacesuit blowing up jellyfish aliens...what's not to love?

Does James Bond give you conniptions?

I find the lack of continuity kind of charming.
 
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Does James Bond give you conniptions?

I find the lack of continuity kind of charming.

Yes and no. Pre-Daniel Craig I could never take them serious due to the tone and ridiculous gadgets (as well as the many other inherent "old world" aspects of the series), but I've actually timelined the Craig Bond movies and the video game adaptations of previous Bond films with Craig's Bond used, so now I'm ok with the series. Because if there's any way to know I take something with even a hint of seriousness, it's time lining it.

And you only find the lack of continuity charming because you have an evil, black heart, sir! Yes, I said it, and I can't or won't take it back! She was my wife, damn you!

But yes, I enjoy the Zelda gameplay, but the storylines never really drew me in much, especially in an overarching way like some game series plot lines do.
 
Re: The Legend of Zelda: Skyward Sword

And you only find the lack of continuity charming because you have an evil, black heart, sir! Yes, I said it, and I can't or won't take it back! She was my wife, damn you!

She was a cocker spaniel. And I didn't steal her. I called animal rescue.

DIrishB said:
But yes, I enjoy the Zelda gameplay, but the storylines never really drew me in much, especially in an overarching way like some game series plot lines do.

I find Zelda refreshing for the same reason Mario is (or, uh, was) and honestly, Metroid was. They create a world that's vivid and interesting but it's just there to supplement the game.Too often games these days are so obsessed with storytelling, or worse, so obsessed with mimicking movies, that it's nice to see a game where the story (what there is of it) is minimalist and designed solely to complement the gameplay. It's the same reason I like Team Ico games, where there's almost nothing in the way or narrative but the ambience just so perfectly matches the game.

I'm not against storytelling in games. Some games do it well, though I have yet to see a game with a narrative as compelling as the best novels or films, and the majority of games that put a focus on story tend to poorly integrate the story and gameplay. The lurchy pace of gameplay->cutscene->gameplay->cutscene seems awkward to me. That's not to say I don't enjoy those games, but I'm always delighted by games that are pure game.
 
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She was a cocker spaniel. And I didn't steal her. I called animal rescue.

Dude, not cool. She was an Armenian midget with a bit of a facial hair problem, though admittedly even the Animal Control people couldn't tell since she started speaking the few English words she knew: "Woof" (how she says WiFi, she loves her iPad), "bark" (she's a tree lover), and "growl" (she likes porridge). Of course once she started doing advanced physics calculations with her hairy little fingers, they released her to me.

Yeah, mail order Armenian brides are a nightmare. But she's my little Ewok.

I find Zelda refreshing for the same reason Mario is (or, uh, was) and honestly, Metroid was. They create a world that's vivid and interesting but it's just there to supplement the game.Too often games these days are so obsessed with storytelling, or worse, so obsessed with mimicking movies, that it's nice to see a game where the story (what there is of it) is minimalist and designed solely to complement the gameplay. It's the same reason I like Team Ico games, where there's almost nothing in the way or narrative but the ambience just so perfectly matches the game.

I'm not against storytelling in games. Some games do it well, though I have yet to see a game with a narrative as compelling as the best novels or films, and the majority of games that put a focus on story tend to poorly integrate the story and gameplay. The lurchy pace of gameplay->cutscene->gameplay->cutscene seems awkward to me. That's not to say I don't enjoy those games, but I'm always delighted by games that are pure game.

I actually agree in a sense. It's that minimalist approach to story (combined with awesome gameplay...usually) from the Zelda, Mario, and Metroid franchises that keep drawing me back and buying the new Nintendo console every 5 years (between NES and current day I've only NOT bought an N64 and a 3DS, every other damn handheld or console Nintendo has put out I've owned for those 3 franchises respective games...still planning on buying a Wii U once a new Metroid is announced...and guess why I didn't bother buying an N64).

But that said, personally I don't find more immersive (in a storytelling sense) games jarring. I love game series like Assassin's Creed, Mass Effect, Dragon Age, Batman - Arkham, etc. For me, I love the more cinematic approach some games use. And the ones which don't sacrifice gameplay depth and replay-ability in favor of cutscenes produce some truly phenomenal games in the current gen. Granted, unfortunately too many studios release games with shallow and uninspired or unoriginal gameplay and try to cover that shortcoming up with pretty graphics and lots of cut scenes. Those are jarring. But the fluid and well done games make both the gameplay and watching of occasional cut scenes one nice experience. Especially as a way of taking a few minutes break from play to delve more into the world through those scenes as opposed to just a pause screen.

There's a perfect balance, and the best games find it (for the most part).

But there is certainly an attraction for me to the more old school, minimalist approach Nintendo uses with their classic franchises, and I love those as well. I guess it's all just a spectrum of which I enjoy both ends.
 
Re: The Legend of Zelda: Skyward Sword

I started Windwaker last night. It's got a completely different feel to it, but I'm enjoying it so far. I'm just about to go look for a sail on the Merchant Island.


EDIT: This is turning into a general Zelda discussion. Maybe I should make a new thread....
 
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Zelda has been my absolute favorite game series for years. Recently though, the games are becoming my only reason to buy Nintendo consoles. I don't have a 3ds, but when A Link Between Worlds comes out you can bet I will be getting one. Same goes for WiiU when it gets a real Zelda title (Wind Waker Hd will be great, but it isn't enough to justify the purchase for me.) I was hoping to get a ZeldaU trailer at E3, but we got nothing.

On another note, while every game in the franchise is great everyone I know seems to have a different opinion of which one is the best. Personally my favorites are Majora's Mask,A Link to the Past, and Oracle of Ages. I can't think of too many other series out there with such diverse fan opinion as to which game is the best.
 
Re: The Legend of Zelda: Skyward Sword

Ironic this is been talked about. I just got this and have been blind lets playing it XD

I realise now this was general. I thought this was "skyward sword" sorry. That's the one i've been doing.
 
I don't think I have ever finished a Legend of Zelda game even though I have played almost all of them.
 

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