.Summer Games Vs Movies
We weigh up Watchmen, Dragonball and the rest of this year's blockbuster movie-game tie-ins
Now that software publisher Activision has announced its upcoming game adaptation of Michael Bay's Transformers: Revenge of the Fallen, almost every big summer blockbuster movie - with the notable exception of J.J. Abrams' Star Trek reboot - has a tie-in game as part of its full-frontal multimedia assault.
With the smallest fistful of exceptions - Starbreeze Studios's Chronicles of Riddick: Escape from Butcher Bay, springing most readily to mind - movie-license games have traditionally been a quick-and-easy cash-generator for their respective publishers, usually enjoying minimal resources and the slimmest of development cycles.
All this corporate cynicism means joyless, predictable offerings that besmirch the usually good names of their movie brethren, disappointing fans and sullying the sub-genre even further in the process. And that's quite an achievement given that history is already littered with horrors almost too many to mention - anyone who's unfortunate to experience the likes of Matrix: The Path of Neo or Genuine Game's jaw-droppingly awful Fight Club: The Game will know exactly where we're coming from.
However, with film studios now making a far greater effort to integrate game development into movie production cycles, surely a kick-*** entry into this dubious sub-genre is just around the corner? With that in mind, IGN weighs up this year's blockbuster movie-game tie-ins.
Here it is
http://uk.movies.ign.com/articles/954/954513p1.html
Pretty interesting read and I'll admit it looks like movies games are showing improvements. Maybe it's because people have noticed how much they suck.
So what are your thoughts on Movie games, Are they improving? Is there any you want?
Last edited: