The Ultimate Batman game

Gothamite

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What would make the ultimate Batman game, I ask you?

Personally, I believe that a constantly-nightime sandbox game would do the trick, with access to all of the bat-vehicles (and many alternate versions and customisation options) as well as an emphasis on combat (with upgrades, etc) and stealth (something like what was in the mediocre Batman Begins game). Another nifty option would be the ability to choose between a variety of different batsuits, including the suits from the comics and movies.

Plot-wise? Why not make it independent from all incarnations and just focus on a gripping, detective story?
 
I'd go for a giant, Free-Roaming type adventure, with a good plot backing it up. However, you don't want this to be a Spider-man game, where you're just stopping the same petty crimes for hours on end; there should be giant drug deals to break up, bank robberies to stop, not to mention supervillains. I don't want to be finding some damn kid's balloons.
 
I don't want to be finding some damn kid's balloons.

Definitely not. The random crimes need to be a lot more sinister and realistic in a game like this. If it were up to me, I'd have Batman taking down rapists and what not, but obviously that wouldn't go down well with the execs who want kids to buy the game.
 
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Definitely not. The random crimes need to be a lot more sinister and realistic in a game like this. If it were up to me, I'd have Batman taking down rapists and what not, but obviously that wouldn't go down well with the execs who want kids to buy the game.

Jack Thompson would have a fit.

"We're teaching our kids to stop rapists. However, the BLATANT sexual imagery is more important than that! Do you want your kids to grow up and think that having sex is ok? I think not. It's important that we stop them from being trained into being prostitutes in this game, where you beat up rapists."

Drugs lords, Rapists, Murders...add it some martial arts coolness, a free roaming city and some good simulated detective work, and I think it could be a great game. If co-op could be worked in, where one person played Batman, and the other Robin or something, I think that would be cool too.
 
Jack Thompson would have a fit.

"We're teaching our kids to stop rapists. However, the BLATANT sexual imagery is more important than that! Do you want your kids to grow up and think that having sex is ok? I think not. It's important that we stop them from being trained into being prostitutes in this game, where you beat up rapists."

:lol:

Drugs lords, Rapists, Murders...add it some martial arts coolness, a free roaming city and some good simulated detective work, and I think it could be a great game. If co-op could be worked in, where one person played Batman, and the other Robin or something, I think that would be cool too.

Which Robin? Would it be Nightwing, the Red Hood and Tim-Robin? What about Oracle and the other Birds of Prey? I'm basically asking which members of the bat-family would be in the game and how would they fit into it.
 
Ultimate batman game

Gameplay

Free roam like Spider-man 2 and 3. With the ability to drive/pilot the bat-vehicles (like you said) , Weapons since batman has loads of gadgets on his belt should take a kind of rpg approach.

By that I mean lots of boxes with each gadget in, select it by scrolling with d-pad, Then one button to use , one to aim , the rest besides run and jump need to flow together for combos. Batman after all is a great hand to hand fighter as well as a james bond type.

Same thing with D-pad in vehicles one to fire. The rest needs to be driving , boost , and moves for tricks (e.g plane turns on it's side to go trough ally way.)

Uncrackables
Characters
First Batman of course but to keep the game fresh you can unlock Robin , Batgirl , Nightwing and maybe more.
Costumes
We need more costumes from original to newest. (Yes even Bat-nipples suit) BUT with each costume your enimes , vehicles and maybe even voices change.

E.g Batman Begins costume - Tumbler - Gritty looking bad guys (or more realistic depending on how you wish to word that) - voice = recycled lines from game

live action show costume - the batmobile from that - Villains look like from live action show (I would be so geeky as to add "pow" and stuff when you hit them) - Voice Adam West!

First film - that batmobile - Villains look more gothicy (like Tim's direction) - voices = actors who can sound like actors from film.



Story
Even if it was campy I would use a story like the film based on adam west show. Make it darker more realistic but I liked having Catwoman , Joker , Penguin , Riddler team up together but add others like Two-face , Poison Ivy maybe even freeze.
 
:lol:



Which Robin? Would it be Nightwing, the Red Hood and Tim-Robin? What about Oracle and the other Birds of Prey? I'm basically asking which members of the bat-family would be in the game and how would they fit into it.

Nightwing, Robin, whatever. I just want co-op play, so I can show my friends how much more awesome I am than them.
 
I came up with ideas for this a hwile back....it'll blow all your ideas outta the water. More later.....

bad news. i took my ideas out of the water a while ago anticipating this. they're air drying now in a safe compound fifty feet under the ground.

You can't touch these ideas.
 
Story
Even if it was campy I would use a story like the film based on adam west show. Make it darker more realistic but I liked having Catwoman , Joker , Penguin , Riddler team up together but add others like Two-face , Poison Ivy maybe even freeze.

I really, really hate that idea.

Fine, have a team-up, but not with all of these 'classic' characters. It wouldn't even work anymore. Catwoman is an adventurer who isn't really a villain or a hero. The Joker's completely off his rocker and would probably double-cross anyone who tried to work with him. And the Penguin and the Riddler are either legitimate or criminal, depending on what time of the month it is. They're not even compatible for a team-up anymore.

I'd prefer the mixage of older and newer villains such as Black Mask, Red Hood, etc.
 
I posted a fairly detailed description of what I'd like from a Batman game on here a while back. I'll try and find it. It was very well received.

Edit: Found it, yippee!


Free-roam Batman with:

- different outcomes(say 4 or 5 complete stories that depend on what you do early in the game, each one with a different villain eventually revealed to be behind it all)

- missions from Alfred

- random street crimes(muggings, robberies, carjackings, etc.)

- secret meetings with Gordon(he would tip you off on big cases that have the cops stumped, which would be the ones that make up the overall story arc)

- actual detective work(finding clues at crime scenes that lead you to certain parts of town or certain people)

- a huge Gotham city map, at least the size of San Andreas

- Walk where ever you want, climb to rooftops, cape-glide, grapple, etc.

- Ever-improving utility belt

- Be able to call the Batmbobile to you at any time via transmitter, and it would get there by itself in a certain amount of time


Man, this game would be so incredibly awesome. How come nobody has made it? It's just common sense to do it like this. I'm drooling thinking about all of it.:drool:
 
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My blast radius can still reach it.

dude, radioactive/everything proof bunker. one of a kind.

looks kinda like this:
ScottishGolfStAndrewsOldBunker.jpg


good luck finding it.

dont look at the link source
 
I'd make it a free-roaming game, but it wouldn't be constantly night. Nighttime would typically be the only time that plot missions pop up on the menu, and daytime makes stealth next to impossible for Bats. For the random crimes, split Gotham City up into territories.Street level crimes would be fairly typical, but indicative of the area. In the Barrows, you get more attempted rapes and muggings, while in the business sector, you have less crime, but more things like bank robberies and stolen cars. Fighting crime in a certain district would cause the fear level to go up in that area, and slowly reduce the instance of crimes. Occasionally, after stopping a street crime, you pump one of the thugs for information, or after completing a story mission, you uncover evidence that points you back to street crime in a different district. This would open up mini-missions such as crashing meetings of mob bosses, intervening in a gun deal, or shutting down a drug lab. There's two ideas that I think would be a cool fit for that as well. Infiltrating the criminal underworld as Matches Malone could be interesting. So is the possibility of calling the Gotham PD if a meeting is too big for Batman to control, but you have to keep the bad guys contained until the cops get there. That might be too ambitious though.

The plot missions would be cued at night. To start with, you'd have a number of leads to follow, which in turn lead to missions. The mechanics would shift between a long distance, pulled-back system for raising the fear in enemies and slowly picking them off from a distance, and an up-close brawler system. The missions would involve Batman stopping a large cast of his rogue's gallery in their own schemes, and eventually finding out that all the plots tie together (eh. sue me. I'm not writing a video game script here). Each mission you'd be given a grade on performance, and points to be spent on unlockables. I'd set up a sort of "Danger Room" which lets you go back into missions to get better grades and pick up clues you might have missed.

During the daytime, you'd be occasionally forced to go out and do a mission as Bruce Wayne, but the bulk of the daytime you'd spent back at the Batcave. Here, you analyze clues that you gather on missions (Plug in some mini-games to take care of that). Here (and maybe from the Batmobile), you can access the bat-computer database which would have all sorts of nifty goodies for fans. Things like Rogue's Gallery profiles, a history of Batman, design work, that kind of thing. From the Batcave, you can also allocate WayneTech R&D resources to investigate various technologies like increased body armor, new tools, and eventually new costumes and Batmobiles. The points earned from high grades on missions would either be spent buying new things on the Bat-Computer database, or getting closer to those upgrades.

Throughout, there'd be one-shots interspersed with the rest of the Bat-family. Robin, Nightwing, Catwoman, Question, Huntress, Batgirl would each get a mission or two taking place in Gotham, which ties peripherally into Batman's story, and provides him with key clues to unlock new missions. Each character would use the same system but fight slightly differently. Nightwing, for instance, would be a little quicker and stronger than Batman, but would have almost none of Batman's toys, nor the range of martial arts skills. Instead of batarangs, he'd have sticks he throws, which do substantial damage. Catwoman would have low health and strength, but would be nimble and good at hiding, with access to infrared goggles and the ability to climb up walls. Earning a high rank on their missions would unlock them on free roam mode. While these characters can't be used for Batman's main story missions, these characters could be used to deal with crime territory missions. This would also open up the possibility for the creative team to release downloadable expansions, telling individual stories for the other playable characters (because goddammit, I'd pay anything to play a Question game).
 
I'd make it a free-roaming game, but it wouldn't be constantly night. Nighttime would typically be the only time that plot missions pop up on the menu, and daytime makes stealth next to impossible for Bats. For the random crimes, split Gotham City up into territories.Street level crimes would be fairly typical, but indicative of the area. In the Barrows, you get more attempted rapes and muggings, while in the business sector, you have less crime, but more things like bank robberies and stolen cars. Fighting crime in a certain district would cause the fear level to go up in that area, and slowly reduce the instance of crimes. Occasionally, after stopping a street crime, you pump one of the thugs for information, or after completing a story mission, you uncover evidence that points you back to street crime in a different district. This would open up mini-missions such as crashing meetings of mob bosses, intervening in a gun deal, or shutting down a drug lab. There's two ideas that I think would be a cool fit for that as well. Infiltrating the criminal underworld as Matches Malone could be interesting. So is the possibility of calling the Gotham PD if a meeting is too big for Batman to control, but you have to keep the bad guys contained until the cops get there. That might be too ambitious though.

The plot missions would be cued at night. To start with, you'd have a number of leads to follow, which in turn lead to missions. The mechanics would shift between a long distance, pulled-back system for raising the fear in enemies and slowly picking them off from a distance, and an up-close brawler system. The missions would involve Batman stopping a large cast of his rogue's gallery in their own schemes, and eventually finding out that all the plots tie together (eh. sue me. I'm not writing a video game script here). Each mission you'd be given a grade on performance, and points to be spent on unlockables. I'd set up a sort of "Danger Room" which lets you go back into missions to get better grades and pick up clues you might have missed.

During the daytime, you'd be occasionally forced to go out and do a mission as Bruce Wayne, but the bulk of the daytime you'd spent back at the Batcave. Here, you analyze clues that you gather on missions (Plug in some mini-games to take care of that). Here (and maybe from the Batmobile), you can access the bat-computer database which would have all sorts of nifty goodies for fans. Things like Rogue's Gallery profiles, a history of Batman, design work, that kind of thing. From the Batcave, you can also allocate WayneTech R&D resources to investigate various technologies like increased body armor, new tools, and eventually new costumes and Batmobiles. The points earned from high grades on missions would either be spent buying new things on the Bat-Computer database, or getting closer to those upgrades.

Throughout, there'd be one-shots interspersed with the rest of the Bat-family. Robin, Nightwing, Catwoman, Question, Huntress, Batgirl would each get a mission or two taking place in Gotham, which ties peripherally into Batman's story, and provides him with key clues to unlock new missions. Each character would use the same system but fight slightly differently. Nightwing, for instance, would be a little quicker and stronger than Batman, but would have almost none of Batman's toys, nor the range of martial arts skills. Instead of batarangs, he'd have sticks he throws, which do substantial damage. Catwoman would have low health and strength, but would be nimble and good at hiding, with access to infrared goggles and the ability to climb up walls. Earning a high rank on their missions would unlock them on free roam mode. While these characters can't be used for Batman's main story missions, these characters could be used to deal with crime territory missions. This would also open up the possibility for the creative team to release downloadable expansions, telling individual stories for the other playable characters (because goddammit, I'd pay anything to play a Question game).

:drooling:
 
I'd make it a free-roaming game, but it wouldn't be constantly night. Nighttime would typically be the only time that plot missions pop up on the menu, and daytime makes stealth next to impossible for Bats. For the random crimes, split Gotham City up into territories.Street level crimes would be fairly typical, but indicative of the area. In the Barrows, you get more attempted rapes and muggings, while in the business sector, you have less crime, but more things like bank robberies and stolen cars. Fighting crime in a certain district would cause the fear level to go up in that area, and slowly reduce the instance of crimes. Occasionally, after stopping a street crime, you pump one of the thugs for information, or after completing a story mission, you uncover evidence that points you back to street crime in a different district. This would open up mini-missions such as crashing meetings of mob bosses, intervening in a gun deal, or shutting down a drug lab. There's two ideas that I think would be a cool fit for that as well. Infiltrating the criminal underworld as Matches Malone could be interesting. So is the possibility of calling the Gotham PD if a meeting is too big for Batman to control, but you have to keep the bad guys contained until the cops get there. That might be too ambitious though.

The plot missions would be cued at night. To start with, you'd have a number of leads to follow, which in turn lead to missions. The mechanics would shift between a long distance, pulled-back system for raising the fear in enemies and slowly picking them off from a distance, and an up-close brawler system. The missions would involve Batman stopping a large cast of his rogue's gallery in their own schemes, and eventually finding out that all the plots tie together (eh. sue me. I'm not writing a video game script here). Each mission you'd be given a grade on performance, and points to be spent on unlockables. I'd set up a sort of "Danger Room" which lets you go back into missions to get better grades and pick up clues you might have missed.

During the daytime, you'd be occasionally forced to go out and do a mission as Bruce Wayne, but the bulk of the daytime you'd spent back at the Batcave. Here, you analyze clues that you gather on missions (Plug in some mini-games to take care of that). Here (and maybe from the Batmobile), you can access the bat-computer database which would have all sorts of nifty goodies for fans. Things like Rogue's Gallery profiles, a history of Batman, design work, that kind of thing. From the Batcave, you can also allocate WayneTech R&D resources to investigate various technologies like increased body armor, new tools, and eventually new costumes and Batmobiles. The points earned from high grades on missions would either be spent buying new things on the Bat-Computer database, or getting closer to those upgrades.

Throughout, there'd be one-shots interspersed with the rest of the Bat-family. Robin, Nightwing, Catwoman, Question, Huntress, Batgirl would each get a mission or two taking place in Gotham, which ties peripherally into Batman's story, and provides him with key clues to unlock new missions. Each character would use the same system but fight slightly differently. Nightwing, for instance, would be a little quicker and stronger than Batman, but would have almost none of Batman's toys, nor the range of martial arts skills. Instead of batarangs, he'd have sticks he throws, which do substantial damage. Catwoman would have low health and strength, but would be nimble and good at hiding, with access to infrared goggles and the ability to climb up walls. Earning a high rank on their missions would unlock them on free roam mode. While these characters can't be used for Batman's main story missions, these characters could be used to deal with crime territory missions. This would also open up the possibility for the creative team to release downloadable expansions, telling individual stories for the other playable characters
Wowzers. You'd get my $60 bucks.
(because goddammit, I'd pay anything to play a Question game).
And I'd buy this expansion pack too.
 
I only know that if done right, it would be the best game ever.
 
I would have the whole game will be set at night time and periodically the bat signal will light to let you know gordon has info for you which can be from police evidence to rumors, you also can investigate crime scenes and find forensic evidence and interogate criminal and known associates all of which can lead you to look in a certain part of the city, or a certian type of gang.

From there you have to stalk the streets, the goal is not to be seen, even the Batmobile has to be parked in the shadows. You have to use alternative meathods to search for your targets, being seen means the criminals are on to you and will expect your attack or attack you them selves. Keeping with a Batman Begins theme the police is also after you, mainly corrupt cops.

The plot would mostly be a combination of crime syndicates, drug deal, and psychotic murderer stories each mixed with Bat's rogue gallery. As the game goes you get a sense of something bigger coming and there will be a challenge that threatens all of Gotham like the League of shadows plot in Batman Begins
 

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